Setcha’s Blog

{March 6, 2009}   I have a dream- rules

I Have a Dream

Stephanie Richardson

Objective: Be the first to the end of the board and relize to final dream and win the game.

Equipment: Dream cards, Nightmare cards, Fantacy Cards, board, dice, playing tokens

Setup: Place the board on a flat surface and put all the pieces on their starting locations. Shuffle the deck of cards and begin to dream.

Gameplay: All players start asleep, to wake up you must roll the number on the die that corrisponds to the “dream” path you are taking. After waking up you can start moving. At the end of every turn, draw a card from the deck. If it is a dream card you can move again next turn, if it is a nightmare care you lose your next turn, and if it is a Fantasy card you can roll two dice next turn.


((In the end I didn’t like this game. I don’t really know why. But I want to make this one better, if I have time I’ll completely remake this game… ))


well I forgot to do this too… here are the images:

the reason there are only 4 players is because I ran out of room on the paper… if I had bigger paper then I’d have more players. I do like the idea of using a 4 sided die tho.

all in all play testing went well, I got feed back about why there are only four players and also that maybe each player should be able to roll two die instead of just one to “wake up”.

other than that people just said that they liked that it was a simple game.

and yeah… I spelt Fantasy wrong on te card… ><

Upon being assigned this I was at a stand still. I had no ideas. I didn’t want my game to look anything like the Martin Luther King Speech, so i had no idea what else to do. I ended up searching google for “I have a dream -King” so I wouldn’t get any reslts that involved him.  What I did find was a song that I hadn’t heard in a long time. “I have a Dream” by ABBA. I listened to the song on youtube, and found a remake of the song by Westlife. I like the song so I kinda based my game on this; in a lame way.  In my game there are three cards: “dream”, “nightmare”, and “Fantacy”. dream and fantacy are words that are repeated through out the song, and I wanted a penalty so I made the nightmare cards. The game works so that after each successful turn (the movement of a piece) the player draws a card. The Dream card allows the player to continue moving the next turn, the fantacy card allows them to roll two dice, and the nightmare card makes them lose a turn.  The board is simple and all the player has to do is reach the finish, following the arrows. If the reach the end first they have realized their dream and win the game. There is a minimum of two players and a maximum of 4. In order to start moving the players must roll their dice and get the same number as the space they start on. (ie. if your starting space is labled “3” you must roll a 3 to “wake up” or start moving). Each roll counts as a turn, the player on the lowest numbered starting space goes first and it goes up from there, plyers can choose which space they start on. For example: if a player starts on the “3” spcae, and rolls a three, they draw a card, and end there turn. If the card they draw is a dream card, they get to roll and move the number shown on the die next turn, if it is a fantacy card they get to roll 2 dice, and move the amount shown, but if it is a nightmare they must roll a three again to start the moving process again. used cards can go under the deck or put in a discard pile and shuffled back in when the cards run low.

et cetera